iphone game, UI/UX design
Omegatech is an arcade style RPG mech combat iphone/ipod game where players pit their catbot against the dreaded Brambleclaw menace sweeping the galaxy.
I was privileged to be tasked with redesigning the main GUI for the Omegatech project after some initial user feedback from GDC. I also planned out the Upgrade system and organized the FX artists.